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ROME

Concepting for a Roman strategy game.

Mounted unit.

Mounted unit.

Foot soldiers.

Foot soldiers.

Style explorations.

Style explorations.

Archer.

Archer.

Referencing historical imagery.

Referencing historical imagery.

Style treatments.

Style treatments.

3D rough out to explore scale, layout and readability.

3D rough out to explore scale, layout and readability.

Sketch exploring various ideas.

Sketch exploring various ideas.