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Save Bunnies

(Sparkypants Studios) This game went through many iterations. While working on Save Bunnies I developed several art styles from fun and cartoony to more dark and realistic and even a MAD MEN inspired theme. Many of the characters I mocked up in 3D and played around with in Unity. The environments were interesting as well having to act as puzzles with various keys and consoles.

Here I took a pass at exploring a range of visual styles for the main character.

Here I took a pass at exploring a range of visual styles for the main character.

Here's a more cartoony take. The whole team brainstormed ideas and sketches to come up with the themes for each child.

Here's a more cartoony take. The whole team brainstormed ideas and sketches to come up with the themes for each child.

Design wanted to try a Breakfast Club type vibe so I made this test.

Design wanted to try a Breakfast Club type vibe so I made this test.

A simple 3D scene with some characters and furniture I modeled and textured.

A simple 3D scene with some characters and furniture I modeled and textured.

I did this mockup to test out some saturation of the lighting and desaturating of the environment.

I did this mockup to test out some saturation of the lighting and desaturating of the environment.

Testing a 3/4 view.

Testing a 3/4 view.

A test of the characters in a hallway environment .

A test of the characters in a hallway environment .

I did this to test the readability of the different pipes and wires that connected the puzzles.

I did this to test the readability of the different pipes and wires that connected the puzzles.

Trying a slightly darker tone/lighting.

Trying a slightly darker tone/lighting.

This shows how I quickly mocked up these characters in 3DS Max with some heads I sculpted in Zbrush.

This shows how I quickly mocked up these characters in 3DS Max with some heads I sculpted in Zbrush.

This is an older lineup sketch with some Office Space influence. "That'd be great."

This is an older lineup sketch with some Office Space influence. "That'd be great."

Here I was testing other characters in a more extreme stylized look.

Here I was testing other characters in a more extreme stylized look.

Here's a brighter, grownup, more hopeful take on the characters.

Here's a brighter, grownup, more hopeful take on the characters.

Here I was trying out a more realistic 80s style with some iconic style influences from that time period.

Here I was trying out a more realistic 80s style with some iconic style influences from that time period.